POV-Ray : Newsgroups : povray.general : Parse Warning: Camera vectors are not perpendicular. : Re: Parse Warning: Camera vectors are not perpendicular. Server Time
2 Aug 2024 00:12:15 EDT (-0400)
  Re: Parse Warning: Camera vectors are not perpendicular.  
From: Sascha Ledinsky
Date: 8 Mar 2005 09:35:21
Message: <422db829$1@news.povray.org>
>   But the values in the matrix may not be accurate enough.

That's double precision (64bit)... How accurate does POV need them?

>   How about just using the rotations and translations directly?

My program represents the camera orientation as quaternion - it coverts 
it to matrix representaion before exporting it. If there already is a 
matrix representation, POV should be able to use it :-/

Do you know how to convert orientations represented as quaternions or 
axis-angle pairs into fixed-angle representations (for use in POV's 
rotate <x,y,z> command)?

Thanks
-sascha


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